Matte Painting. base shapes made in Maya after matching perspective, all detail made in Photoshop.
first Texturing assignment in first semester: a fish, i chose a dory fish
playing around in mudbox, plan on getting much better at the maya -> mudbox workflow but i do really enjoy sculpting.
concept character, made with primitive shapes, not at all worthy of rigging but still fun to make.
Still from my G4 network spot, i really loved the lambo render, although the mesh still needs some cleaning up and the texturing is a bit weak.
No comments:
Post a Comment